Technology & Learning

Michelle Cerrone

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Michelle Cerrone

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Michelle Cerrone focuses on the role of educational technologies and digital games in supporting student learning and teacher professional development. She specializes in research methods, survey development, and statistical analysis, which she applies across a range of evaluation, research, and development projects. Her most recent work examines the design of effective tools for educators and learners to promote progressive teaching and learning of STEM in pre-K through middle school settings.

Cerrone serves as the methodologist for Playing With Data, a three-year, National Science Foundation (NSF)-funded project to support middle-grades science teachers in developing data literacy and interpreting and using game-based formative assessment data to enhance student learning. She is also a researcher on Bringing Science Home with PEEP, an NSF-funded project using Design Based Implementation Research (DBIR) to identify new avenues to bring early science experience to preschool children (ages 3-5), particularly those living in communities with few resources.

As an external evaluator for the Partnership to Improve Student Achievement in Physical Science: Integrating STEM Approaches (PISA2), Cerrone is investigating the impact of a science and engineering professional development program on elementary and middle-grades science teachers. She recently led survey development and validation for the TwISLE project, which explored how social media users interact with public science institutions on Twitter. (Read a blog post by Cerrone about TwISLE's early findings on how people perceive and use Twitter and Facebook.)

Cerrone’s previous projects explored the successes and challenges of facilitating and participating in online communities of practice. She also was part of the Eliciting Math Misconceptions (EM2) project, an IES-funded measurement development project that designed a diagnostic assessment system to help teachers identify student misconceptions around rational numbers.

The co-author of several articles on professional development and instrument development, including "Constructing Online Communities of Practice"  and "Recruiting Research Participants via Twitter (or Social Media)," Cerrone regularly presents her findings at the annual conferences of national organizations such as the International Society for Technology in Education and National Council of Teachers of Mathematics.

Before joining EDC, Cerrone worked as an analyst for Success Academy Charter Schools in New York City, where she designed assessments and analyzed student, classroom, and school-level data. She began her career in education teaching English as a Second Language in the Slovak Republic, Spain, and New York.

Cerrone received a BS from Cornell University and an MA in Economics and Education from Columbia University.


Non-Staff Profile

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Research Associate II


Center for Children and Technology

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96 Morton Street, 7th Floor
New York, NY 10014



New K-2 PARCC Performance Tasks Help Math Teachers Enhance Students’ Learning

Matt McLeod

Working closely with PARCC and The Center: Resources For Teaching and Learning, Matt McLeod has led an EDC team in developing 16 K-2 PARCC performance tasks—games and other engaging activities—that support math teachers in gauging and supporting their students’ understanding of Common Core concepts. "We were so glad that PARCC reached out to us to design these tasks for K-2 students, and we really enjoyed the work of creating them,” McLeod said.

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EDC and GlassLab: New NSF-Funded Study on Digital Game-Based Formative Assessment

Peggy Clements

With a new grant from the National Science Foundation, Principal Investigator (PI) Peggy Clements (at left) and co-PI Jim Diamond will collaborate with their partner GlassLab to advance the field’s knowledge of how to support middle school science teachers in interpreting and using digital game-based formative assessment data to enhance their students’ learning.

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SolveMe Mobiles Video

Fri, 10/02/2015


This video describes the SolveMe Mobiles app, which is designed to support algebraic reasoning in a fun and interactive format. These colorful puzzles help algebra and pre-algebra students as well as puzzle-lovers of all ages establish and strengthen the logic of solving equations for unknown values. Play SolveMe Mobiles at or learn more about the project.

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Quick-Click Tour of LTD FY15 Resources

Sat, 10/03/2015


This "Quick-Click Tour" presents some of the online and print resources that the Learning and Teaching Division at EDC produced from October 1, 2014 to September 30, 2015.

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Profile of the Big-Data-Enabled Specialist

Wed, 10/01/2014


Oceans of Data Institute, including Ruth Krumhansl, Joseph Ippolito, Joyce Malyn-Smith

In this profile, developed for K-12 educators and policymakers, higher education administrators, and professionals in big-data-enabled fields, the authors identify what someone needs to know and be able to do in order to be successful in the field as a big-data-enabled specialist. In August 2014, EDC convened a panel of big data experts from many fields to produce the profile, and afterwards, asked more than 150 big data professionals to review and comment on it.

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4 pp

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