Technology & Learning

PowerUp What Works

Tue, 03/10/2015

Author(s): 

AIR, CAST, and Education Development Center's Power Up What Works Team (Judy Zorfass, Naomi Hupert, Eric Karnowski, Tina Bloom, Neil Schiavo, Kimberly Elliott)

AIR, CAST, and EDC developed this interactive professional learning environment that builds the capacity of teachersand leaders to use evidence-based practices, universal design for learning (UDL) principles, and technology to improve student engagement, motivation, and outcomes in mathematics and English language arts. The toolkit has a special focus on supporting educators in helping students—especially struggling students and those with disabilities—meet the Common Core State Standards.

Free Professional Development PowerUp What Works

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Publication Type: 

Success at the Core

Mon, 03/02/2015

Author(s): 

Education Development Center, Inc. and Vulcan Productions

Launched by EDC and Vulcan Productions in 2010 and now available on The Teaching Channel, Success at the Core (SaC) is a free professional development toolkit designed to help teams and teachers understand, embrace, and implement a vision of effective school leadership and teaching that prepares all students for success in college and careers.

Professional development and leadership development

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MassCAN Strategic Plan 2015–2018

Thu, 12/31/2015

Author(s): 

Steve Vinter, Jim Stanton, Tripp Jones

The Massachusetts Computing Attainment Network (MassCAN), founded in 2013, is a public-private coalition of education, industry, nonprofit, and academic partners who share a common interest in transforming computer science education. MassCAN works to create and offer the highest quality K–12 computer science education to every student in the state. This strategic plan covers the coalition from 2015 through 2018.

computer science education

Length: 

31 pp.

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Descriptors (Bodies of Work): 

The Big Data Driving Google Maps

Teaser: 

Patrick McDeed, an intern with EDC’s Oceans of Data Institute (ODI), is contributing to several ODI curriculum R&D initiatives including Ocean Tracks: College Edition, an interactive Web-based learning resource that helps undergraduate students develop valuable skills in analyzing and learning from large, authentic scientific datasets. To this work, he brings a deep interest in mathematics and secondary education, as well as experience manipulating and reporting on “Big Data” as a consumer online behavior analyst—in which capacity he drew upon some of the skills and knowledge that ODI documented in its “Occupational Skills Profile for the Big-Data-Enabled-Specialist.” In this post, originally published on ODI’s blog, Patrick explores the important role that “Big Data”—in the form of Google Maps—plays in helping us navigate our daily lives as we commute to work, carpool our kids to school, and take road trips.

Patrick McDeed, an intern with EDC’s Oceans of Data Institute (ODI), is contributing to several ODI curriculum R&D initiatives including Ocean Tracks: College Edition, an interactive Web-based learning resource that helps undergraduate students develop valuable skills in analyzing and learning from large, authentic scientific datasets.

Featured Blog: 

0

Descriptors (Bodies of Work): 

RIC to Host First-Ever Computer Science Education Summit

This article spotlights Rhode Island's first Computer Science Education Summit, which features EDC computer science expert Kelly Powers: "Keynote speaker for the event is Kelly Powers, director of computer science teacher leadership at the Waltham-based Education Development Center. In her work, Powers has partnered with the Massachusetts Computing Attainment Network to bring high-quality professional development and rigorous curricula to computer science classrooms in her district. Powers is a vocal advocate for empowering underrepresented groups, including women and minorities, in the computer science field...

Source: 

Rhode Island College News

Publication Date: 

Thu, 05/28/2015

Descriptors (Bodies of Work): 

ETLO Webinar: ArtSpace

Date: 

02/24/2016
Free Online Event

From 3:00-4:00 p.m. ET, EDC's EdTech Leaders Online (ETLO) invites you to take part in the free ETLO Webinar "ArtSpace: Instructional Design Strategies for Custom Learning Tools." ETLO Director Kirsten Peterson and Ann Kraybill, Director of Education and Research at Crystal Bridges Museum of American Art, will discuss instructional design strategies for creating online courses using custom learning tools. ArtSpace is one such online tool, playing an important part in the online course Art + Process: Creating a Body of Work.

Descriptors (Bodies of Work): 

Using Handheld Devices to Support Ambitious Learning and Teaching Goals

Teaser: 

Jo Louie contributes her extensive expertise in conducting education and social science research to a wide range of EDC’s R&D initiatives, including Ocean Tracks—a Web interface and set of data analysis tools that make it possible for students to access and analyze large, complex datasets. In the National Science Foundation-funded Research + Practice Collaboratory initiative, she is a member of EDC’s Interactive STEM team that is working to identify, document, and disseminate ways that practitioners and researchers can work together effectively to enhance K–12 STEM education across formal and informal settings. In this post, she shares findings from an August 2015 report, Preliminary Guidelines for Using Interactive Mobile Technologies in Early Elementary Mathematics, written by Jo and the Interactive STEM team.

Jo Louie contributes her extensive expertise in conducting education and social science research to a wide range of EDC’s R&D initiatives, including Ocean Tracks—a Web interface and set of data analysis tools that make it possible for students to access and analyze large, complex datasets.

Featured Blog: 

0

Descriptors (Bodies of Work): 

Designing Engaging Online Learning Experiences

Teaser: 

Kirsten Peterson, a highly experienced instructional designer and instructor, leads EDC’s EdTech Leaders Online team in providing capacity-building, research-based programs, courses, and services that enable organizations to build successful online and blended learning experiences for K–16 students, teachers, and adult learners. Clients include schools and districts, institutions of higher education, corporations, regional education service providers, education cooperatives, afterschool programs, museums, and a wide array of nonprofit organizations. Recently, Kirsten led the development of two for-credit high school online art courses for the Crystal Bridges Museum of American Art, one of which was awarded a 2015 Gold MUSE award by the American Alliance of Museums. In this post, she describes three of the key tenets of instructional design that her team follows when they design courses for clients.

Kirsten Peterson, a highly experienced instructional designer and instructor, leads EDC’s EdTech Leaders Online team in providing

Featured Blog: 

0

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PBS Spotlights EDC Research Findings

In this new feature article on the PBS website, "America's Largest Classroom, the Nation's Largest Stage and a Trusted Window to the World," and in a related infographic, PBS spotlights findings from EDC's Impact Study of PBS LearningMedia.

Source: 

PBS Website

Publication Date: 

Mon, 01/25/2016

Descriptors (Bodies of Work): 

American Association for the Advancement of Science Shares EDC Findings

This AAAS News feature focuses on the findings from a new report co-authored by EDC Distinguished Scholar and Research Scientist Wendy Martin that presents findings from their evaluation of the Kinetic City Empower Project (KC Empower): "The KC Empower Project first selected sample activities from The KC After School project, tested them with kids with varied special needs, received feedback from both the kids and adults involved, and huddled with an advisory board of researchers who specialize in accessibility. They then made changes to the activities based on the recommendations, and tested the improved activities to see if the changes had enhanced accessibility...."A lot of people making activities think that if they make them accessible they will be less fun and less effective for everybody else," said Hirshon. However, research conducted by EDC's Center for Children and Technology as part of his project generally dispelled such preconceived notions. CCT found that redesigning the activities not only made them more appealing and inclusive for children in special needs environments, but also made them more effective in general, and more responsive to different learning styles.

Source: 

AAAS News

Publication Date: 

Sun, 01/24/2016

Descriptors (Bodies of Work): 

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