Technology will never replace teachers. Instead, tech tools can play a key role in helping educators enrich, extend, and reinforce learning. EDC studies and invents new ways to weave technology into instructional design to deepen learners’ understanding, build skills, and track progress. Our goal is to help inform families, teachers, program leaders, and policymakers as they seek tools and resources to improve educational opportunities and outcomes for learners of all ages.
Our experts design and study tools—from apps and games to virtual interfaces and multimedia—and programs that foster success by creating multiple pathways to learning, practice, and mastery. Around the world, we build capacity to effectively use technology to enhance learning and teaching, create digital learning environments that improve access to high quality learning in cost-effective ways, and provide new insights into effective uses of educational technology.
Interested? Explore our projects, people, and publications, and contact us to find out how we can help you advance your goals to make strategic use of technology to optimize learning.
Art Appreciation and American Identity and Art + Process are two online interactive courses EDC developed to support Crystal Bridges Museum of American Art in extending its resources to students nationwide. Contact Ilene Kantrov.
Art Institute of Chicago Consultation engages us in developing an online survey for K–12 teachers that will inform the Institute’s expansion of online professional learning and digital content. Contact Ilene Kantrov.
Ed Tech Leaders Online designs highly interactive digital learning experiences that help a wide variety of clients including school districts, state departments of education, adult education programs, cultural organizations, and health care providers meet their goals for learners. Contact Ilene Kantrov.
iPuzzle: Transforming Mathematics Learning Through Social Puzzling has developed and is studying apps—including Solve Me Mobiles—that use mathematical puzzles to strengthen the transition from arithmetic to algebra for middle school students. Contact Paul Goldenberg, June Mark, or Deborah Spencer.
Online Professional Development for Exploring Computer Science engages us in leading the design of rich, online learning experiences that will prepare a diverse group of high school teachers to implement the Exploring Computer Science curriculum with their students. Contact Joyce Malyn-Smith.
PLUM Rx Study engages us in collaborating with WGBH to design, test, and refine a toolkit--animations, videos, games, hands-on science activities--to support low-income families and informal educators in urban settings in engaging children in outdoor exploration and active science learning. Contact Marion Goldstein.
Ready To Learn, which builds on ECC's 10 years of serving as a research partner for CPB and PBS, involves us in leading the program of research on an innovative media initiative to improve science and literacy learning outcomes for young children, especially those from low-income families. Contact Shelley Pasnik.
Teaching With Primary Sources Study, a collaboration with the Library of Congress, involves us in investigating student and teacher learning from and usage of an enormous collection of digitized primary source materials and creating research briefs to guide professional development providers. Contact Bill Tally.
Young People’s Concerts Play! is the exciting product of EDC's collaboration with the New York Philharmonic; we designed the new website to help the Philharmonic meet its goals to turn their in-school workshops into a highly engaging, interactive site that invites kids to explore music in fun and meaningful ways. Contact Bill Tally.
Zoom In! Teaching Science with Data is designing and testing six supplemental curriculum units to build high school students’ skills in using data to investigate and explain significant problems in biology and earth science; we will deliver the units via EDC's Zoom In online instructional platform. Contact Bill Tally.